Event cards are drawn to know what fate has in store for your heroes.
Massive darkness door cards.
As a team players agree on a fantasy quest.
It might be that the characters have some kind of magic item that opens every lock for them but there s no mention.
Not to mention the door cards and event cards and roaming monster cards both lesser and greater monsters plus more.
Massive darkness is a cooperative board game for one to six play ers age 14 and up.
Massive darkness brings the classic fantasy rpg experience to modern board gaming with an action packed campaign chock full of gorgeous miniatures and a streamlined system that keeps the focus on the heroes actions with no need for a game master to control the enemies.
Door cards are drawn when the heroes open a door to explore dangerous rooms.
These are experimental rules we sometimes use in our games.
There are a lot of cards to shuffle and place on the table.
It s strange that in zombicide you had to force doors open but in massive darkness where you invade the homes of the creatures of darkness you just open the doors.
A stack for each level of gear 1 through 5 and another stack for each level of enemies that spawn 1 through 5.
Read more to learn about the replacement card packs.
Using the popular zombicide system as a starting point massive darkness adds all the richness of a dungeon crawl rpg.